![]() ![]() At 11 you add Charisma bonus to each attack that hits. Attack as many times as you can in a round. Weird suggest, Paladin is an Alpha Strike beast. He's like a soldier, I'm thinking: His superiors give him a job and he does it but would object to something generally considered 'dirty' like wiping out innocents in order to get the bad guy. Essentially he's someone who occasionally gets assigned "unofficially sanctioned" jobs for the good of the faith. On the quiet side in order to maintain appearances. You can go anything from a sneaky monk or bard up to a paladin boldy walking in crying for their condemnation as he slaughters all around him.The basic idea is that he serves a temple in some fashion-layman or clergy is up to me-and occasionally does dirty work for it. Do you care if everyone knows you did it? Do you care about colateral damage? Are you willing to kill any others who get in the way? Are you legally allowed to do this or do you have to keep a low profile? These questions will help you decide what kind of abilities you want. What you have to decide is what conditions do you want to do it in. It would be simpler as a human, of course, but not required. Oh, and this time it doesn't matter what race I'll play. And then follow up with either Shadow Monk (ninja at level 6!) or Wizard levels. Initial ideas are pretty bare: I figure having someone who can use weapons would be good-Fighter, most likely. Moreover someone with spells can be far more terrifyingly effective than your typical Mr. But it doesn't have to be a thief type to get the job done. I want to build a character who functions as an Assassin but isn't one class wise-kinda like Miko being a samurai by title but not by class.Īn Assassin is a professional killer: That's pretty much the description of most player characters. The catch is I don't want to play a cliched Rogue to do so. Think Leliana in Dragon Age-she's a Sister and Left Hand of the Divine (spymaster). I got with my DM and discussed my coming up with a rather amoral character (I'm typically a goodie-goodie) and have since decided to play a church trained assassin who 'deals' with the Temple's shadowier problems. ![]() My paladin is on the side plot-wise while so I was thinking of breaking out of my box when I'm done DM'ing and playing something different from what I normally do.
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